![]() ![]() The game gets insanely hard towards the end, but one can trade in score for extra life. Normal, the lowest difficulty setting, is very manageable in the first three stages and things get real in the last two stages. The twinstick shooter part isn't the biggest challenge, applying the gameplay toolkit correctly to control the chaos is key to beating Zenzizenzic's 5 levels. Lots of things to juggle while dodging bullet hell patterns and even homing hostile fire. The controls are extended by acceleration and deceleration of your "shooting box thingy", shields can be exploded to cancel incoming bullets, two special weapons can be triggered after being charged with killed enemy droppings. ![]() Interesting take on the twinstick shooter genre. ![]() Runs ultra smooth and is super easy on the eyes (if you change to a less contrast heavy color scheme). #ULTRATRON NOT ABLE T SELECT GAME PAD INSTALL#The whole game is super tiny, install size around 60MB. Yet I, competently, dream walked though the puzzle without really knowing exactly how. I had a couple of moments, when I had a basic idea of what to do, but my brain only had a subconscious understanding of the big picture. Sounds easy enough, but Parallax adds another element to the mix: each level got a second dimension and solutions require multidimensional traversal, interaction and thinking. The player needs to clear the way by rearranging platforms, switching portals and navigating obstetrical courses. Each level got a goal to reach, but getting there is the tricky bit. It's nothing but logic, no lateral thinking required. Parallax is a first person multidimensional puzzle platformer! It looks kinda like Antichamber, but the puzzles actually make sense. ![]()
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